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Landing V2 Refactor Baseline
Updated: 2026-03-17
This control-plane page exists so central docs can point to the active Landing V2 refactor language and execution order.
Canonical working copy:
/home/admin/workspace/landing/docs/landing-v2-refactor-baseline.md
Board:
Project #10
Epic:
landing#164
Scope
landing stays one platform product with these layers:
public runtimeworkspace shelllanding buildersection buildertemplatesintegrations
Separate client work is not part of this board or this refactor track.
Hard Product Rules
- No full rewrite to another language.
- No Figma-like free canvas.
- Keep
Section DefinitionvsSection Instance. - Keep immutable snapshot publish/runtime model.
- Use
Project #10as the only active board for the platform.
Migration Order
landing#165backlog cleanup and canonical architecture baselinelanding#166editor performance budget and payload baselinelanding#167slim bootstrap contractlanding#168incremental ops response modellanding#169normalized editor state and store splitlanding#170builder monolith decompositionlanding#181primitive control contract paritylanding#182template lifecycle completionlanding#183workspace shell / access / i18n hardeninglanding#184integrations foundationlanding#185runtime parity and release gate
Related Docs
- Landing Operating Standard
- Landing project card
- Landing Owner Operations
- editor module map:
/home/admin/workspace/landing/docs/editor-module-ownership.md